HomeTechnologyVideo games: women represent a quarter of employees in French studios

Video games: women represent a quarter of employees in French studios

This figure has increased 10 points in four years, according to the annual study by the French National Union of Video Games.

Almost one in four employees (24%) in the production teams of French video game studios was a woman in 2022, a proportion that has increased ten points in four years, according to a study published this Tuesday, October 24, by the Union National Video Game. (SNJV).

This feminization is a “strong trend that continues every year,” underlines the SNJV. In 20% of cases, women hold management or managerial positions, up from 11% in 2020, she adds.

The number of job creation in development studios, estimated between 400 and 600, decreased last year compared to 2020, in a context of “tension over the signing of new contracts between publishers and development studios.” But 52.5% of the nearly 600 companies surveyed say they will be “hiring” in 2023, according to the SNJV.

Production down

The production of French studios also fell by 7% between 2020 and 2022, with 1,257 games, and 62% of studios now indicate that they use a publisher to market their production and no longer deal with it themselves. In 2019, only 39% of studios worked with a publisher.

Public aid continues to play an important role in the financing of creative projects, such as the video game tax credit, which represents 14.1% of financing schemes.

Regional aid, in full development, represents something more than bank financing, with 12.3% of budgets allocated to production.

On the production side alone, the video game aid fund, managed and financed by the National Center for Film and Animated Images, represents 7.3% of these budgets.

Author: Victoria Berúnez with AFP
Source: BFM TV

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