Almost one in four employees (24%) in the production teams of French video game studios was a woman in 2022, a proportion that has increased ten points in four years, according to a study published this Tuesday, October 24, by the Union National Video Game. (SNJV).
This feminization is a “strong trend that continues every year,” underlines the SNJV. In 20% of cases, women hold management or managerial positions, up from 11% in 2020, she adds.
The number of job creation in development studios, estimated between 400 and 600, decreased last year compared to 2020, in a context of “tension over the signing of new contracts between publishers and development studios.” But 52.5% of the nearly 600 companies surveyed say they will be “hiring” in 2023, according to the SNJV.
Production down
The production of French studios also fell by 7% between 2020 and 2022, with 1,257 games, and 62% of studios now indicate that they use a publisher to market their production and no longer deal with it themselves. In 2019, only 39% of studios worked with a publisher.
Public aid continues to play an important role in the financing of creative projects, such as the video game tax credit, which represents 14.1% of financing schemes.
Regional aid, in full development, represents something more than bank financing, with 12.3% of budgets allocated to production.
On the production side alone, the video game aid fund, managed and financed by the National Center for Film and Animated Images, represents 7.3% of these budgets.
Source: BFM TV
