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Star Wars Outlaws: the promise of “an exceptional game for fans and non-fans alike”

It is without a doubt the game that has had the most impact in Los Angeles video game week. Star Wars: Outlaws It will arrive in 2024 and its creative director explains why Massive is doing everything possible to make it “an exceptional game”.

The games Star Wars They have become legion. In the last three years alone, there have been no less than nine, Tales from the edge of the galaxy TO Star Wars Jedi: Survivor going by Star Wars Squads. A potential tenth from 2020 should arrive next year and has already struck a chord.

Revealed during Xbox Showcase on Sunday with a thunderous trailer, Star Wars: Outlaws doubled down on Monday during Ubisoft Forward, already showing off some extremely exciting gameplay sequences. Scheduled for 2024, the next title devised by the Massive Entertainment studio, decidedly very active with also Avatar: Borders of Pandora in its bag – another partnership with Disney – already looks great and even looks ready for imminent takeoff.

A game started with the Covid

However, it took a few years of preparation and conversations with Disney and LucasFilm Games to bring to life the adventures of Kay Vess, an outlaw (outlaw in English) who roams the galaxy to make a living through small, sometimes lawless operations.

And to tackle such a monument, to also work with entities as demanding and protective of know-how as Disney and George Lucas, experienced people were needed to meet the requirements that such an alliance always implies, but also to contribute and support new ideas. “We work very closely with LucasFilm. They are always looking for new characters, new planets or creatures, very different things and we had all of that,” he adds.

Massive’s teams admit to having had complete freedom to create their desert planet Toshara or the humid jungles of Akiva. And the first images of the game showed how well the new environments met the “standards” of Star Wars. “To manage a license of this type with so many partners, obviously there is guidelines (guidelines, editor’s note), but they are there to teach us what Star Wars is,” admits Julian Gerighty.

A very large open world.

Therefore, Massive has decided the plot of the story, that of a scoundrel who is persecuted everywhere, but who wants to find his place. The action takes place between Episode V The Empire Strikes Back and episode VI return of the jedi, while the Empire wants to end the Rebel Alliance forever. A time in which the criminal underworld continues to grow and in which the heroine Kay, accompanied by her faithful Nix and the ND-5 robot, multiplies the flights, the delicate missions aboard her Trailblazer ship, the combats -both on land like in the air to try to survive.

“It was LucasFilm who ruined the period when we pitched the idea to them. The empire grows, crime syndicates get rich and outlaws prosper – it was perfect,” enthused the director of filmmaking. star wars outlaws who does not hide that the fan that he is was so delighted to design in his favorite period of the saga.

“But it has to be consistent, exciting, offer an experience, a fantasy that is really different from other games.” Because with the many games already released and the upcoming star wars eclipse from Quantum Dream (Detroit: Become Human, Heavy Rain, Beyond Two Souls) that promises to be so monumental, standing out from the crowd is not going to be easy.

Kay Vess, the evil heiress of Han Solo and Jack Sparrow

The images shown from star wars: outlaws It already suggests a real potential for an action-adventure game, with multiple possibilities, a very rich narrative, important and decisive interactions for the plot. “We want to differentiate ourselves from other Star Wars games with our pillars that make this ‘outlaw’ fantasy: combat, spaceship, stealth and adventure”, sums up the English creative in perfect French. “All of this should help create your own adventure in the story that we have.”

Kay’s reputation will also be on the line and can swing back and forth, depending on the choices that are made and the actions that are taken. Pursued by other bounty hunters or by crime syndicates, supported or not by factions that will ensure access to her territories, the heroine has her work cut out for her. And Julian Gerighty does not hide her obvious inspirations: Han Solo, Lando Calrissian but also… Jack Sparrow from Pirates of the Caribbean or even Indiana Jones. Enough to give a rebellious pedigree with biting humor and heightened confidence, though he acknowledges that this will all be just a facade.

“Kay is a newbie, an inexperienced young woman, who finds herself catapulted into an environment she’s not familiar with. We wanted to make her a fresh, modern character, embarking on the underworld of the Star Wars world. Someone who doesn’t have all the answers, that he still lacks self-confidence, but that he claims to have that insurance”, he sums up.

And it will be up to the player to give this awesome an extraordinary destiny and the confidence in his actions that he lacks at the start of the game. ‘Opportunities’.

Author: Melinda Davan-Soulas
Source: BFM TV

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